F_RMlab

University of Waterloo Architecture

Oct

04

F_RMlab Nuite Blanche Projects

Would you like to meet the designers behind F_RMlab’s Nuite Blanche projects?  F_RMlab has arranged meetup times for a personalized walk-through and Q&A with the Sky City and Planeterreaum teams, at their project sites. Integrate these meetup times into your Nuite Blanche schedule. SCHEDULE 7:30 PM – Bus arrives at Toronto 10:30 PM – Sky City meetup 2:00 AM – Dome meetup 3:00 AM – Bus leaves from Toronto See you in Toronto! Sky City – meetup @ 10:30 PM 741 Queen St. West, in front of the restaurant DESTINGO Team: Alex Siu, Sean Yang, Stephen Ru, Logan Steele, Will Fu Sky City Facebook Scotiabank Page Planeterreaum – meetup @ 2:00 AM #domedome Gore […]

Read More

Jul

25

INTRO TO GRASSHOPPER PART 3

Grasshopper Webinar with David Rutten @ 6:00 on Friday the 25th in 2019 Floaters: Connor, Saeran, Will, Sean CONCEPTS TAUGHT: BASIC COMMANDS/BUTTONS – Review point to point – Concept – Interface – Move point and line buttons – Divide curve – View buttons in other formats, group buttons – Data management If you are interested please download grasshopper prior to the workshop. The downloading link and instructions are listed below. If you are having troubles downloading Grasshopper Will Cong Fu will be present at 6:00 to deal with any technical difficulties. This is an icebreaker session into Grasshopper so if you are interested in learning Grasshopper with future studio applications […]

Read More

Jul

11

phidgets-sensor-kit-1-large

Building Sensor Workshop: Wednesday Session at UWSA

Sensing Architecture: Methods and technologies for monitoring building performance and occupant behaviour On Wednesday, July 16th and Thursday, July 17th the School of Architecture at the University of Waterloo in conjunction with the School of Architecture at Dalhousie University and the RAIC Centre for Architecture at Athabasca University are hosting a workshop and seminar on methods and technologies for monitoring building performance and occupant behaviour. Through discussions, presentations, demonstrations and tours, the event will explore next-generation sensor technologies, data structures, user interfaces and storage techniques. New developments in technology, accessible costs, and emerging computational design literacy offer architects and engineers unprecedented opportunities for working effectively with building performance and occupant […]

Read More

May

28

joints-flat

Planeterraeum Update #1: Joints Cut on the Plasma Cutter

A big thanks to Paris District High School for lending us their Plasma Cutter last week: we were able to get all of our joints cut out! These are two-piece 14 Gauge sheet steel joints, designed in Rhino/Grasshopper and FEA – ‘tested’ in SolidWorks. We’re really excited! One full triangle has been prototyped and it’s huge!

Read More

Mar

11

web3-1

Web Design: a Mini-Tutorial, and Share your Tools and Tips

I’ve always had a habit of trying to figure out how something is made: after a scrumptious restaurant meal, I would go home and google the recipe, at a clothing store I would examine the seams and stitches, or upon visiting a beautiful building I would find myself craning to peer behind the cladding, zooming my camera in on the joints.  I learned web design one summer in my teens by examining some of the elements on my favourite websites, layouts that are striking, interactive effects that are novel, and especially details like links and mouseover effects that help guide navigation. The easiest way to do this is to right […]

Read More

Mar

11

Screen Shot 2014-03-11 at 3.22.22 PM

Designing Education Conference – F_RMlab & Peer-to-Peer Learning

F_RMlab began as a platform for learning:  self-teaching, learning from fellow students, learning-through-making. We presented some of these ideas at the MADA | Designing Education Conference in October 2013.  Although none of us could attend the conference in person, we were able to arrange a presentation via Skype. Our submission documents some of F_RMlab’s initiatives and goals in our first year as a group, up to July 2013.  It should speak to possibilities for learning, rather than a definitive format for who we are.  Many things have changed since it was written, for one thing we’re no longer a small group of graduate students, but have tremendous energy from the undergrads […]

Read More

Feb

20

Designing with Digital Environmental Simulation methods

Something I’ve been working on for the last two months… The latest release of Ladybug  and  Honeybee is out, with components I built last year for the 3B studio. It took two more months of additional development and testing but they are ready to be tested by the masses. Ladybug and Honeybee are open-source*, environmental and daylight/energy simulation plugins, respectively for Grasshopper. The current development team consists of: Mostapha Roudsari, Chris Mackey and myself. Read the release here and download it here. And watch this space for updates relating to my work on this. Enjoy, – SV * Under the Creative Commons Attribution-ShareAlike 3.0 Unported License  

Read More

Feb

17

Screen Shot 2014-02-20 at 1.35.44 PM

Building with Inflatables: GH / Kangaroo Tools #1

  I’ve been working on a TOP SECRET project that requires calculating Moment Resistance of a cantilevered inflatable spar, and I’m eager to do it with a compound spar (as in more than one tube). I built this tool to simulate the shape these hard-to-draw sections would take under pressure in order to properly calculate their Moment of Inertia. also here, filed under aircraft design.

Read More

Feb

14

Structure-Gravity02-Capture

Planeterraeum aka Project DomeDome WIP

We’re working with a large integrated team of Graduates and Undergrads on a proposal for this year’s Nuit Blanche in Toronto, to be held on October 4th. We’re proposing to fly a weather balloon to some altitude while recording video with three onboard cameras. The video is fed down a tether to the ground, where we project it into the interior of a 12m diameter geodesic dome. The projection is mapped so that, while standing in the center of the dome, you see the city as if you were at balloon-level.   Team members: Jake Read, Alexandra Sermol, Aaron Cote, Connor O’Grady, Fysal Amirzada, Tony Kogan, Robin Castonguay, James Coleman, Morgan […]

Read More

Jan

07

Dynamic droplets act as agents for a design philosophy that examines the complex relationships between people, materials, the environment and our technologies in an ecological age. (Armstrong, 2012)

Living Agents in Construction: Protocells and Natural Computing with Rachel Armstrong

How do we engage living agents in construction? Imagine a surface, able to grow, swell, digest, repair, or even, self-adjust to changing environmental conditions. Emerging research in biotechnology—including synthetic biology, natural computing, tissue engineering and bioinformatics—could offer us abilities in creating architectures of a near living state. A popular agent used by chemists and biologists is the protocell. A protocell is an chemical representation of an artificially living cell, stripped down to essential elements. Therefore, they have living qualities and behaviours, but are not tied to any specific DNA (like in the process of growing an entire living cell from fatty acids and proteins), and therefore cannot be considered as fully […]

Read More

Jan

03

FRMlab-com_IMG_5578

Living Architecture Workshop: ACADIA 2013 in Review

During the last day of ACADIA, an informal workshop using basic chemistries was held in F_RMlab with Rachel Armstrong. The workshop gives a broad look into the ideas behind protocell technology and self-assembling chemistries, helping to introduce an understanding of future methods for creating intelligent material from the bottom up. In this workshop, Rachel shows us how to take the notion of the collective protocell and turn it into a material using common bubble wrap as the housing vessel. Basic Chemistry 1. Soluble salt bases: cobalt nitrate (red to purple hues) nickel nitrate (green) copper sulfate (blue) calcium chloride (white)   2. With alkalized alginate (alginate + sodium hydroxide): (alginate is […]

Read More

Nov

20

IMG_20131110_001022

Seoul Field Trip with Philip Beesley

Sheida, Connor and I were very fortunate to be part of the PBAI team along with Philip Beesley, Andrea Ling, Jonathan Godfrey and Rob Gorbet to install the Epyphite Chamber sculpture at the Museum of Modern and Contemporary Art Seoul, Korea. We worked long hours in a freezing cold museum basement with the most wonderful staff and volunteers for 13 days, and the experience has been incredible. Having learned how such a complex system was put together, we will now put our heads down for designing our own responsive architecture. Stay tuned for Field Guide ‘x’ and more!

Read More

Nov

08

to_urban

Urban Datasets

A place to consolidate the various 3D / 2D datasets that float around the school. If you’d like to donate a model/file email saeran.vasanthakumar at frmlab.com 1. 3D Model of Downtown Toronto Rhino V4: TO_downtown_large_R4.3dm Rhino V3: TO_downtown_large_R3.3dm Sketchup: TO_downtown_large_SK.skp Description: – West – East: University Ave to Jarvis St – North – South: Bloor St to Front St

Read More

Oct

20

Environmental/Energy Simulation for UW 3B Studio

Contact: saeran.vasanthakumar at frmlab.com for more information / questions. GH SCRIPTS – using LadyBug 1. All GH scripts for studio Link: Enviro Sim 2. GH script that models monthly water levels (maximum, minimum and average) from 1860 – 2013 in Lake Ontario. Link: Preview it on youtube. Link: Grasshopper scripts PROGRAMS / RESOURCES The presentation pdf: 3B_Envirosim4 Download Rhino 5 trial version. Download Grasshopper. Download Ladybug. Download EPW weather files. Download GhPython 5.0. 1.0.

Read More

Jun

01

terrain_contour

Digital Methods for Mapping Cities

CONTENTS 0 Programs 1 Data Resources 2 Getting Vector Data from Open Street Maps using Maperative 3 Getting Terrain Information from SRTM files into Rhino 4 Parsing OSM attributes and bringing vector files to Rhino 0 PROGRAMS i. http://maperitive.net/download/ – download Maperitive-latest.zip ii. http://www.rhino3d.com/download – Rhino 5 – trial version is fine iii. http://wiki.openstreetmap.org/wiki/Srtm2Osm – under the Download heading) * iv. http://hub.qgis.org/projects/quantum-gis/wiki/Download – This is for those that want to be able to sort through the attributes of OSM data in detail i.e. If you want to isolate only building vector data in Toronto with a particular height. vi. Geojson Extractor 1 RESOURCES (from the Musagetes Library) i. Data page – has […]

Read More

May

21

city_x

1 3D Toronto with three.js 2 a OSM data loading – Toronto with processing.js and jQuery b OSM data loading – 2 with processing.js and jQuery c OSM data loading – 3 with processing.js and jQuery 3 city_x coding tutorials (python and processing.js)

Read More

Apr

28

Field Guide at GrowOp

Field Guide at Grow Op

  We are so happy to be at the Gladstone’s Grow Op this weekend. We’ve made so many new friends through the installation, and it’s always nice to see familiar faces at an even like this. Sunday will be the last day of the show. Come and play! We’re also on the Torontoist!

Read More

Apr

23

906743_441581739260296_832433944_o

This Friday: Field Guide at the Gladstone Hotel

  GrowOp is just a few days away, and we’ve been busy with early morning and late night installs at the Gladstone Hotel this week in Toronto. Come out for the opening party this Friday night at 7-10pm. If you cannot make it to the opening night, the exhibit will continue throughout the weekend until April 28. So come by and say hi, and meet the F_RMlab team!

Read More

Apr

20

Smart Geometry 2013

Photos from smartgeometry 2013 – Volatile Territories Cluster workshop. Sheida Shahi, Jake Reed, and I are participants in the Thermal Reticulations, Transformational Strategies and Volatile Territories clusters – respectively. Check out our work at: sg2013 cluster: Thermal Reticulations sg2013 cluster: Transformational Strategies sg2013 cluster: Volatile Territories

Read More

Apr

16

Field Guide Sneak Peak

A teaser of our upcoming installation titled Field Guide at the Gladstone Hotel’s GrowOp exhibit. Curious to see more? Make sure to visit us between Apirl 25 – 28 at the Gladstone Hotel in Toronto. We are installing this week!

Read More

Apr

06

motor array

Field Guide Prototyping: Our Little Motor Train…

Here’s our happy little array of motors chugging away, and the corresponding code: [message_box color=white] #define CONTROL0 5 //MUX control pins #define CONTROL1 4 #define CONTROL2 3 #define CONTROL3 2 #include <Servo.h> Servo myservo;  // 4 servo ojbects Servo myservo2; Servo myservo3; Servo myservo4; float pos = 0; // servo position float inc = 5; // increment boolean go_down; void setup() { pinMode(CONTROL0, OUTPUT); //set MUX to output pinMode(CONTROL1, OUTPUT); pinMode(CONTROL2, OUTPUT); pinMode(CONTROL3, OUTPUT); digitalWrite(CONTROL0, LOW); //set MUX pins to low digitalWrite(CONTROL1, LOW); digitalWrite(CONTROL2, LOW); digitalWrite(CONTROL3, LOW); pinMode(14, OUTPUT); //set MUX M1 (14), M2 (15), M3 (16) to output pinMode(15, OUTPUT); pinMode(16, OUTPUT); digitalWrite(14, LOW); //set MUX M1 (14), M2 […]

Read More

Apr

05

sensor

Field Guide Prototyping: Motor/Sensor Update

Hand-models: Sheida Shahi, and Mark Tam. [message_box color=”white”] /****************************************************************************** * F_RMlab @ Waterloo School of Architecture * Code for irSensor and servo motor module * Grow-Op ******************************************************************************/ #define irLedPin PIND // IR Led on this pin #define irSensorPin 2 // IR sensor on this pin #include <Servo.h> // servo motor on this pin Servo servo_1; int led = 12; // defined constants: int halfPeriod = 13; //one period at 38.5khZ is aproximately 26 microseconds int cycles = 38; //26 microseconds * 38 is more or less 1 millisecond // defined initialization: float pos = 180; // servo position float init_inc = 5; float inc = init_inc; // increment int dir; […]

Read More

Mar

28

mux

Multiplexing with Arduino

After spending hours reading about how to port to multiplexers, binary bitshift and truth tables and getting more confused than necessary, I think I figured out the very basics of the multiplex (mux) shield. It’s a shield that essentially takes one arduino board and multiplies it by three, so you can hook up three times as many things onto the same circuit in parallel. As far as I can tell, for output (lights are an output), pin 14 writes to M0 (the first parallel circuit), pin 15 to M1, pin 16 to M2. Here are LEDs set to operate on pin 4 on all three circuits. Original Video – More […]

Read More

Mar

28

ACADIA SUBMISSION UPDATES

On behalf of Philip Beesley: UPDATE on SUBMISSIONS for ACADIA 2013 ADAPTIVE ARCHITECTURE Workshops October 21-23, 2013 Conference October 24-27, 2013 Cambridge, Ontario, Canada http://2013.acadia.org/submit.html   The submission deadlines of April 17’13 and May 13’13 for ACADIA research are nearing! ACADIA 2013 Adaptive Architecture will include a focus on computational design of environmentally responsive, intelligent, interactive, and reconfigurable architecture. Creators and researchers are encouraged to make submissions. A special program for student submissions has been created, accommodating student research and creation work at graduate and undergraduate levels.   AWARDS Two juried awards programs for ACADIA 2013 research submissions are being launched. A jury will judge the submissions and confirm awards […]

Read More
1 2 3